Flamethrower Guide (Rivals): 400-Key Area Denial
Rivals Flamethrower: 400 Keys, close-range fire, area denial on tight maps, and how to use it in loadouts.
Flamethrower Guide (Rivals): 400-Key Area Denial
The Flamethrower is the Contraband area-denial weapon in Rivals: 400 Keys and a cone of fire that owns close corridors. It appears in both the Primary and Utility slots. This guide covers where and how to use it.
What the Flamethrower Does
The Flamethrower (400 Keys) projects a fire cone that damages and zones enemies. It is not a precision gun — it is a 'do not walk here' tool that wins tight maps and team fights.
Because it fits Primary or Utility, you can run it as your main close gun or as a deny utility.
Best Maps
Onyx, Bridge, and Docks are Flamethrower maps — narrow lanes and lower decks where a fire cone blocks the only route. On open maps it is weak because enemies simply walk around the cone.
The rivals maps tier list rates each map for close-range denial.
Primary vs Utility
As a Primary, the Flamethrower is your main close damage — pair with a Revolver for range. As a Utility, it frees your primary for a Sniper or Minigun while still zoning.
Most kits run it in the Utility slot so the primary stays a damage gun, like Permafrost.
Best Loadouts
Shotgun + Revolver + Knife + Flamethrower for pure rush, or Minigun + Uzi + Knife + Flamethrower for double denial. Both are in the best loadouts guide.
The Flamethrower is the close-range counterpart to the freeze utility in the best utility weapons tier list.
How to Unlock
The Flamethrower costs 400 Keys. Save from tasks and contracts, and redeem codes from the rivals codes page to reach it sooner.
It is a strong mid-to-late unlock for map-specific loadouts.
Flamethrower Mistakes
Do not use it on open maps; do not pair it with another close gun and leave no range; do not walk into the cone yourself. The Flamethrower is a zone tool, not a duelist.
Combine it with slides from the rivals movement guide to push the cone aggressively.
A Warning About Fake Weapon Tier Lists
Before you trust any Rivals tier list, check the gun names. Several popular "tier lists" rank weapons that do not exist in the game. Rivals has 53 weapons plus 5 gamemode-exclusive weapons, and that is the entire arsenal.
These weapons are fabricated and are NOT in Rivals: Heavy Sniper, Pulse AR, Freeze Ray, Chainsaw, Battle Axe, cyber armor. If a list ranks a "Heavy Sniper", a "Pulse AR", a "Freeze Ray", a "Chainsaw", a "Battle Axe", or "cyber armor", treat the whole list as unreliable. Every weapon on this wiki is verified to ship in Rivals.
Frequently Asked Questions
How much does the Flamethrower cost in Rivals?
The Flamethrower is a Contraband weapon costing 400 Keys. It fits either the Primary or Utility slot.
Which maps is the Flamethrower best on?
Tight maps: Onyx, Bridge, and Docks, where its fire cone blocks the only route. It is weak on open maps.
Should the Flamethrower be primary or utility?
Usually Utility, so your primary stays a damage gun. Run it as Primary only in pure rush kits.
What loadout uses the Flamethrower?
Shotgun + Revolver + Knife + Flamethrower for rush, or Minigun + Uzi + Knife + Flamethrower for double denial.
More Rivals Wiki Pages
Related Guides
Katana Guide (Rivals): Hitscan Deflection
Rivals Katana: 45 Keys, deflects hitscan shots, best melee for defensive play, and how to build around it.
Knife Backstab Guide (Rivals)
Rivals Knife: 20 Keys, backstab instakill, the best melee finisher, and how to land backstabs consistently.
Minigun Guide (Rivals): 450-Key Suppression
Rivals Minigun: 450 Keys, suppressive fire, best angles to hold, and how to control the spread in loadouts.